If you choose this option, the entirety of the new storyline is there for you to explore from the get-go, but if you don’t it’ll be drip fed to you as you finish the main storyline. It does this in a good way, though those who want to import their save have the option to do so as well. Additionally, there’s now support to do jumps and tricks on your bike, a racetrack for winding down between deliveries and an all new facility to explore with a new minor storyline.ĭirector’s Cut does a good job of incorporating all of these new elements into the main game – so it’ll introduce everything to you naturally if you’re starting off fresh as if it was there the whole time. You can even replay boss battles from your private room at any point for online global rankings – something I appreciated given how much I enjoyed Death Stranding’s boss battles. A new firing range gives you opportunity to test out the games various weapons in a style that I can only compare to Metal Gear Solid’s VR missions. So what’s new? There’s a whole slew of new equipment that enables Sam to deliver his cargo more efficiently during his quest to reunite America. As such, my thoughts more or less align with Brodie’s original 2019 review of the game but having spent some notable time with the Director’s Cut, it’s clear that this is the best way to play Death Stranding. It’s truly one of the most unique in the PlayStation library leveraging a huge budget with a design sensibility you often only see in indie games. The most obvious for me is the fact that a game like it can exist. I’ve never had the opportunity to talk about Death Stranding on Press Start until now, but two years on I find it so impressive for so many reasons.
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